Hey! I'm Clara and I do web dev. I specialise in HTML, CSS/SASS, JS and Craft CMS. I also have a background in game development and graphic design.
I've enjoyed attending Codebar—a non-profit initiative which runs programming workshops—for many years, both a student and as a tutor.
I'm currently available for freelance or full-time work, remotely or in the Brighton area. Please get in touch!
I used Craft CMS + SCSS + jQuery to create this website for a Health Promotion Practitioner. Building it using Craft CMS meant it she could edit the text and images without having to edit any code. Craft's Twig templating system allowed for a lot of flexibility, which was great.
The website is no longer active but the above image links to a web archive of the site. The archived version of the site is in a finished state other than some duplicate paragraphs and multicolour text from when we were playing around with layouts.
See the Pen TIC-QUACK-TOAD by Clara (@quixoticduck) on CodePen.
A simple frog and duck themed Tic-Tac-Toe/Noughts and Crosses game.
Click on a square to play!
I created this CodePen Pen of an interactive spinning windmill logo as an option for the navigational bar of the Bookkeeping website above. In the end we went with a static logo—based on the Round Hill windmill that was dismantled just over a century ago in 1913—but I liked how it turned out.
Hover your cursor over (or click on) the windmill to make the sails spin.
See the Pen Spinning Windmill - GSAP by Clara (@quixoticduck) on CodePen.
Hover your cursor over (or click on) the windmill to make the sails spin.
Experimenting with the GSAP MorphSVGPlugin to make a reindeer with wibbly wobbly legs. Try interacting with Baublenose's nose!
Click here to view Baublenose in Codepen.
An advent calendar made using React (WIP - not mobile responsive)
Advent Calendar in 'cheatmode' - Open any door, no matter the date - (WIP - not mobile responsive)
I've taken part in six game jams. The following are some of the games that I was involved in making:
Congratulations!
It is your first day as a trainee Post-Dodo, working at The Carrier Dodo Company. It is, for some reason, less popular than Hiddletims Elite Carrier Pigeon Service; but I am sure you are excited to be part of the team, and you look very smart.
Your first (and only) assignment is to collect mail from the postboxes, and deliver them to the houses indicated by the arrow.
Click above to download and play The Carrier Dodo Company!
Update! Thanks Jupiter for writing this nice piece about the game on Indie Games +
Duck's grandpa has passed away and duck is moving back to where he grew up to sort through belongings and memories. This game is playable in-browser
Update! Thanks Jupiter for writing this nice piece about the game on Indie Games +
At another game jam the theme was 'waves'. I co-created 'Wave or Waive', a game about this common dilemma:
Someone is waving at you. Or are they waving at someone behind you? It would be embarrassing if you waved back like an idiot. This is a difficult choice and you only have a split second to make it.
Click above to play 'Wave or Waive', which is now playable in-browser!
A three-player duck co-opera (co-op opera) game. Every player uses just one button each, as with our previous game Wave or Waive. Quack along to Nessun Dorma. Be the new Drake. Be the best duck operatist that you can be.
Click above to download and play 'Mallardies'!
An arcade box built to play 'Wave or Waive' and 'Mallardies'. Both games have the same unusual control scheme of one button per-person. This was built using an Arduino Leonardo clone and allows for three people to stand beside one another, each with their one button.
The arcade box was part of the Pop Up Arcade 2019!
Below are some of the logos I have designed.
Click on the images below to view my other artwork.
This website was made with HTML, SASS and JS.
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